local BP = Instance.new("BodyPosition")
Char = script.Parent.Parent.Character
function FloatEnable(obj)
BP.Parent = obj:WaitForChild("Torso")
BP.Position = Vector3.new(0, 12.04,0)
BP.MaxForce = Vector3.new(0,12000,0)
BP.D = 1500
end
workspace.PART.Touched:connect(function(obj_hit)
if obj_hit.Parent:WaitForChild("Humanoid") then
FloatEnable(obj_hit.Parent)
else
print("Not Humanoid")
end
end)
workspace.PART.TouchEnded:connect(function()
BP:remove()
end)
COMMUNITY QUESTION
Why does this script not let me jump when it activates?!?
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