local BP = Instance.new("BodyPosition")
Char = script.Parent.Parent.Character

function FloatEnable(obj)
    BP.Parent = obj:WaitForChild("Torso")
    BP.Position = Vector3.new(0, 12.04,0)
    BP.MaxForce = Vector3.new(0,12000,0)
    BP.D = 1500
end

workspace.PART.Touched:connect(function(obj_hit)
    if obj_hit.Parent:WaitForChild("Humanoid") then
        FloatEnable(obj_hit.Parent)
    else
        print("Not Humanoid")
    end
end)

workspace.PART.TouchEnded:connect(function()
    BP:remove()
end)