I have a door that slides open when you touch a certain part, and closes automatically after 5 seconds. Problem is, I want it to close only if that part is not being touched. Is there a way to say something like:
if Part.Touched ~= true then
or something similar? (Assume Part is the part that you touch to open the door.) This is my current script:
door = script.Parent.Parent.DoorSlide
isOpen = script.Parent.Parent.IsOpen.Value
local Debounce = false
function MoveOpen()
if Debounce then return end
if isOpen == false then
Debounce = true
for i = 1, 80 do
door.CFrame = door.CFrame + Vector3.new(-0.05, 0, 0)
wait()
end
isOpen = true
Debounce = false
end
--This is where I think I need to add something else, but I don't know what to add
wait(5)
if isOpen == true then
Debounce = true
for i = 1, 80 do
door.CFrame = door.CFrame + Vector3.new(0.05, 0, 0)
wait()
end
isOpen = false
Debounce = false
end
end
script.Parent.Touched:connect(MoveOpen)
Any help would be appreciated, even if the answer is quite obvious.
