Trying to create a seat that when a player sits on it, it shows them a special gui, let's call it an control gui.
I've tried this but I don't know how to make it detect which player is sitting on it and to make it fire for the certain player:
Seat = script.Parent
function fireThis()
game.StarterGui.ScreenGui.Frame.Visible = false
end
Seat.Changed:connect(function(property)
if property == "Occupant" then
fireThis()
end
end)
Any help would be appreciated! Thanks Light
