Basically all I want for this to do is play the animations in the table(array) randomly when you press "q" but it doesn't work..any help?
wait(2)
Player = game.Players.LocalPlayer
char =Player.Character
mouse = Player:GetMouse()
RA = char["Right Arm"]
LS = char.Torso["Left Shoulder"]
animation = script:WaitForChild("Animation")
animation2 = script:WaitForChild("Animation2")
local array = {animation, animation2}
k = true
function OnKeyDown(key)
key:lower()
if key == "q" then
if k == true then
k = false
script.Punch.Value =4
script.punch:Play()
-- animationTrack = Player.Character.Humanoid:LoadAnimation(animation,animation2)
--animationTrack:Play()
local anim = array[math.random(1, #array)]
array()
wait(2)
script.Punch.Value = 0
k = true
end
end
end
mouse.KeyDown:connect(OnKeyDown)
