I'm currently working on a random level generator, and just saw that tables are saved as things like:

table: 18A0F2C0
table: 18A0F620
table: 18A0F6B0
table: 18A0F350

Is it possible to reconstruct a table using this?

7 comments

1

I don't know if this will help, but that looks like Hexadecimal.

0

What do you mean by reconstruct? If it prints the hex address of the table, it's already constructed.

0

The tables are made on request, and not stored, I use the table to generate a level. Would it be possible to use the Hex Address to create the same table.

0

You don't need the hex address, lol. As long as a variable holds a reference to the table, you could easily create a new one by coping it's old keys and values to a new table.

0

The script object is unique to the server, holding 1 person. Meaning I'm trying to create it in two seperate servers, at any given time between. Thats why I'm trying to find this out

0

You should consider a different method of accomplishing whatever your goal is. This one doesn't sound feasible at all.

0

Thats why I was asking if this could be done. :P cheers