I have a base for my group that has walls around it.
I have 2 SpawnLocations, one inside the walls (for members) and one outside the walls (for nonmembers). I know I would probably use IsInGroup to tell which spawn is for which group of people, but not how to define the SpawnLocations.
My guess is it would be something like
if player IsInGroup then --code for spawning them in a certain place
That's all I know, and the stuff I don't know is the stuff I need help with.
