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COMMUNITY QUESTION

Constant Server Based Game?

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Hello! I am currently making a game for ROBLOX, but before I script too much of it I want to ask a question to see if my dream game is possible. My question would be, is it possible to make a game that has a limited amount of servers running even if players aren't on it? For example, once you enter the game you would be spawned in a single player lobby, where you would choose 1 out of 4 available servers, and then be redirected to that server.If this isn't possible, is it possible for me to save the players bricks directly to the game? Meaning that if the server went down, and then it went back up and the players bricks were still saved. Not saying they were only loaded when the player joined. I don't have any examples for a script because this is merely a question. Thanks in advance!


1 answer

This is pretty simple via game universes. It's pretty much exactly what you're looking for and the wiki will tell you everything you need to know.

2 comments

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Either I'm not understanding you or you are me, but I want to make it so that if someone creates something, leaves, and the server goes down, it will still be there, and others can experience their creation even after their are no players, and for the servers. I meant it like the ROBLOX game "Meep City". They have a lobby, and then a single server that allows a max of 800 players.

0

You can't have 800 players in a server, lol. I haven't played that game, but it's likely a game universe in which they have 800 players in a place. This 'server' stuff you're talking about isn't possible. You have to use individual places. In those, however, you can save the parts however you want.

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