assets = {
131194697, 284055952, 172732271
}
SpawnPosition = Vector3.new(0,0,0)
wait(5)
if #assets >= 1 then
for i = 1, #assets do
local newItem = game:GetService('InsertService'):LoadAsset(assets[i]):GetChildren()
if #newItem >= 1 then
for m = 1, #newItem do
if newItem[m]:IsA("BasePart") then
newItem[m].Parent = workspace
newItem[m].Position = SpawnPosition
elseif newItem[m]:IsA("Model") then
newItem[m].Parent = workspace
newItem[m]:MoveTo(SpawnPosition)
else
local model = Instance.new("Model", workspace)
model.Name = newItem[m].Name
newItem[m].Parent = model
model:MoveTo(SpawnPosition)
end
end
end
end
end
It was working before, but now it's not. Any ideas?
OUTPUT:
12:50:25.750 - Content failed because HTTP 403 (HTTP/1.1 403 Forbidden) 12:50:25.751 - HTTP 403 (HTTP/1.1 403 Forbidden)

10 comments
Can you show us the output it is giving? Is it giving any errors?
Yes I will show you now. Let me edit the question.
I mean It runs on ROBLOX Player, meaning it loads the assets, But part of my script scans the workplace to find the assets and it says that it couldnt find the assets that were loaded. It might be an error on my script, but the assets arent loading when I test it in Studio.
Do you have the model?
No, I didnt take the model nor did I make it. But it is on sale for Free.
Try getting the model then doing it.
I will try now.
Did that work?
Yep! It worked. I also forgot to define one of my variables. Thank you!
No problem.