I was looking into PlayerEntered when I realized that PlayerEntered seems to be undocumented.
Is PlayerEntered only for when the player joins the game?
Or is it deprecated, and you are supposed to use PlayerAdded?
I was looking into PlayerEntered when I realized that PlayerEntered seems to be undocumented.
Is PlayerEntered only for when the player joins the game?
Or is it deprecated, and you are supposed to use PlayerAdded?
PlayerEntered isn't an event for Players, or any other service to my knowledge. Instead, I believe that the wiki page is for people who get confused on Event names.
Searching for PlayerEntered brought be to a wiki redirect link,
Because PlayerEntered doesn't exist/work, use PlayerAdded.
game.Players.PlayerAdded:connect(function(plr)
end)
Good Luck!
PlayerEntered is more on the line of when the player spawns and PlayerAdded is when the player joins the server. In order to execute a script that happens when they spawn you will need to do both, in certain situations.
What? Wrong. CharacterAdded is the event you're thinking of. PlayerEntered does not exist.
That makes no sense, what you just said.
I believe PlayerEntered is for when you are scripting with parts and PlayerAdded is when he/she joins the game
What.
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2 comments
It's literally the same thing. It' so similar, PlayerEntered has the same page as PlayerAdded.
Ok