Is it possible to combine these two scripts? I tried, but there is the debounce problem. A debounce inside a debounce, wut?
local animation = Instance.new('Animation') local animTrack local debounce = false local player = game.Players.LocalPlayer function onEquip() script.Parent.Handle.UnsheathSound:Play() end function onActivate() if not debounce then debounce = true if player.Character:FindFirstChild('ForceField') then player.Character.ForceField:Destroy() end animation.AnimationId = "http://www.roblox.com/asset/?id=129967390" animTrack = player.Character.Humanoid:LoadAnimation(animation) animTrack:Play() script.Parent.Handle.SlashSound:Play() script.Parent.Handle.LocalScript.Disabled = false wait(0.5) animTrack:Stop() script.Parent.Handle.LocalScript.Disabled = true debounce = false end end function onUnequip() animTrack:Stop() end script.Parent.Equipped:connect(onEquip) script.Parent.Unequipped:connect(onUnequip) script.Parent.Activated:connect(onActivate)
and
local debounce = false local player = game.Players.LocalPlayer function onTouched(hit) if not debounce then debounce = true if hit.Parent.Name:sub(1,17) == "AFK Noob Lv 1 HP " then hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 25 if hit.Parent.Humanoid.Health == 0 then player.leaderstats.EXP.Value = player.leaderstats.EXP.Value + 16 end wait(0.5) debounce = false elseif hit.Parent.Name:sub(1,4) == "Noob" then hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 25 wait(0.5) debounce = false end end end script.Parent.Touched:connect(onTouched)