I'm currently working on a game entitled "Color Rush," a round based game, and I'm currently working on the timer for when the round should end. My current script is as follows:
local Timer = game.StarterGui.ScreenGui.Timer
for i=120, 1, -1 do
Time = (tostring(math.floor(i / 60))..":"..tostring(i % 60))
Timer.Text = Time
wait(1)
end
After some troubleshooting, I've found that it's counting down, so the timer is working in the script, but it's not updating the timer to match. Why is that?
