I don't usually like giving out script but this one is simple to do.
I would not use the players name as you can change them which would be bad, instead use their player id.
local gear = game:GetService('ServerStorage'):WaitForChild('Gear name ect')
local plrList = {
}
game.Players.PlayerAdded:connect(function(plr)
local uId = plr.UserId
for i,v in pairs(plrList) do
if v == uId then clnGear(plr:WaitForChild('Backpack')) break end
end
end)
function clnGear(plrBackpack)
local tmp = gear:Clone()
tmp.Parent = plrBackpack
end
There are better ways of doing and I would not do it this way. This is only an example script, hope this helps.
1 comment
This isn't a request website, stop giving out false reputation to people who shouldn't get it