wait(2)
local player = game.Players.LocalPlayer
local Mouse = player:GetMouse()
Anim = script.Animation
Mouse.KeyDown:connect(function(key)
if key == "e" then
s = player.Character.Humanoid:LoadAnimation(Anim)
s:Play()
end
end)
I want to make it so that: -it does damage -there is sound -it doesn't inturrupt the walking animation.

2 comments
A big improvement would be to put your code in Lua! Click the blue Lua button and put your code between the ~~~ - Makes it much easier to read..
k