I am making a loop to continuosly move something to the mouse's position:
local move=true
local mouse=game.Players.LocalPlayer:GetMouse()
local part=workspace.TEST
while move do
part.CFrame=mouse.hit
wait(math.huge) --jk
end
however, im trying to add in a r key pressed to find out when to rotate the brick.
local move=true
local mouse=game.Players.LocalPlayer:GetMouse()
local part=workspace.TEST
while move do
part.CFrame=mouse.hit
UserInputService.InputBegan:connect(function(input,gameProcessed)
if input.UserInputType == Enum.UserInputType.Keyboard then
local keyPressed = input.KeyCode
if keyPressed==(Enum.KeyCode.R) then
print("hi")
end
end
end
end)
wait(math.huge) --jk
end
when i run the script, however, this happens:
hi hi hi hi hi hi
if anyone could help me that would be much appreciated
