So I'm scripting a gun and I decided to weld the arms in a more realistic position, it all works fine in solo mode but not in online mode. In online mode the arms fall off, do I need a new way to remove the welds?
welds = {}
function onEquip()
local ra = chr["Right Arm"]
local la = chr["Left Arm"]
local torso = chr["Torso"]
local lweld = Instance.new("Weld", la) --left arm weld
lweld.Part0 = la
lweld.Part1 = torso
lweld.C0 = CFrame.new(1,0.5,0.5) * CFrame.Angles(math.rad(-90),math.rad(50),0)
local rweld = Instance.new("Weld", ra) --right arm weld
rweld.Part0 = ra
rweld.Part1 = torso
rweld.C0 = CFrame.new(-1,0.5,0.5) * CFrame.Angles(math.rad(-90),math.rad(-10),0)
local grip = ra:WaitForChild("RightGrip") --grip weld
grip.C1 = CFrame.new(0,0,-0.3)
table.insert(welds, lweld)
table.insert(welds, rweld)
end
function onUnequip()
for _, weld in pairs(welds)do
weld:remove()
end
end
gun.Equipped:connect(onEquip)
gun.Unequipped:connect(onUnequip)
