local self = script.Parent
local animationController = self:WaitForChild'AnimationController'
local walkAnim = self:WaitForChild'Animation'
local doit = animationController:LoadAnimation(walkAnim)
doit:Play()
when i run this in game, no animations play, i even ran a print after to make sure there wasnt any bugs but the print ran successfully im using an animation controller because when i load an animation into the humanoid, it works perfectly fine in play solo but when i test on the officiaal game, the animations do not play? what can i do to fix my animation issues?
