workspace.ThePinFamily.Pin1.Touched:connect(function(Test)
local Scanner = Test.Parent:findFirstChild("Scanner")
if Scanner then
workspace.PartScoreboard.SurfaceGui.Frame.pin1.BackgroundColor3 = Color3.new(0, 1, 0)
end
end)
workspace.Part.TouchEnded:connect(function(Scanner)
workspace.PartScoreboard.SurfaceGui.Frame.pin1.BackgroundColor3 = Color3.new(1, 0, 0)
end)
This is what I have written, now is touch interest constant or a block has to move inorder to consider it touching?
Because only when I re-spawn the pins does it flash green, which means it's touching, and red when its not, which it tends to stay red alot.
If its true the block has to be moving, does anyone know a script that'll make a scanner constantly move up and down? I suppose like a elevator?

1 comment
Welp. I've got a problemo then, thank you clarifying that. might try elevator like scanners instead.