I am attempting to pick 2 different players, however it always gets stuck on the first one. If you guys could help that would be great. The function accounts for most of the game script, this is just a snippet of the larger function. players is defined out side of the large function in the game script.
players = game.Players:GetChildren()
function pick()
repeat
local invisiblechoice1 = players[math.random(1, #players)] -- Whenever I test it always gets stuck here. What's the problem? I examined it on its own and it worked fine.
game.Workspace.Inv1.Value = invisiblechoice1.Name
invisiblechoice1.Inv = true -- these are unrelated to my question, they ARE valid values in the player
invisiblechoice1.Invs = true
local invisiblechoice2 = players[math.random(1, #players)]
game.Workspace.Inv12.Value = invisiblechoice2.Name
invisiblechoice2.Inv = true
invisiblechoice2.Invs = true
until invisiblechoice1 ~= invisiblechoice2
end
pick()
If you could tell me what is going wrong (I have tested this same script in other situations multiple times with success) that would be appreciated. Thanks!

1 comment
That's not the problem. I manually typed it out in the question, but in my script GetChildren() has parentheses. It is something else.