I've been working on an AFK check thingy for my game so players can't just autoclick all day, and when I test it, the button doesn't work. I've tried MouseButton1Click and MouseButton1Down and neither seem to work. Nothing shows in the output so I think it should work, but I don't know.
Example (The bin thing is a DataStore problem, don't worry about that)
My code
Problem is at lines 21-26
Player = game.Players.LocalPlayer AFKCheckFrame = script.Parent while true do wait(math.random(10, 15)) AFKCheckFrame.Visible = true local afkchecknum = 0 local randomafk = math.random(10,20) while afkchecknum <= randomafk do wait(1) local randomx = math.random(0, 312) local randomy = math.random(0, 629) AFKCheckFrame:TweenPosition(UDim2.new(randomx/1000, 0, randomy/1000, 0), "Out", "Quad", math.random(1, 5)) afkchecknum = afkchecknum + 1 AFKCheckFrame.TextLabel.Text = "you better not be afking on this masterpiece of a game. you have ["..randomafk-afkchecknum.."] seconds to click that you're not!" end AFKCheckFrame.TextButton.MouseButton1Down:connect(function() if afkchecknum <= randomafk then AFKCheckFrame.Visible = false randomafk = 1000000 end end) if afkchecknum >= randomafk then Player:Kick("you have been afk for too long") end AFKCheckFrame.Visible = false end