wait(1)
game.Players.LocalPlayer.Character.Stun=Remove()
wait()
game.Players.LocalPlayer.Character.Stun=Remove()
Any ideas guys? also it doesnt delete the following "Stun" can some one tell me what is the right code for it?
wait(1)
game.Players.LocalPlayer.Character.Stun=Remove()
wait()
game.Players.LocalPlayer.Character.Stun=Remove()
Any ideas guys? also it doesnt delete the following "Stun" can some one tell me what is the right code for it?
To use the Remove function, you use : after the thing you want to Remove.
Remove is deprecated, and you should be using Destroy().
wait(1)
game.Players.LocalPlayer.Character.Stun:Destroy()
wait()
game.Players.LocalPlayer.Character.Stun:Destroy()
Only Local Scripts can access Local Player.
-- Inside a Local Script
wait(1)
game.Players.LocalPlayer.Character.Stun:Destroy()
wait()
game.Players.LocalPlayer.Character.Stun:Destroy()
If you want to continuously Destroy the Stun, use a while loop.
while wait(0.1) do
game.Players.LocalPlayer.Character.Stun:Destroy()
end
Also, use variables,
-- Local Script in StarterPack or StarterGui
local plr = game.Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:wait()
local Stun = char:WaitForChild("Stun")-- edit
while wait(0.1) do
Stun:Destroy()
end
Hope I helped.
Good Luck!
Edited my code to fix some errors.
This discussion is preserved as it was. New answers, comments, and votes are closed.
1 comment
Can you add some more info. e.g what is stun and why you need this in a loop.