function onChatted(msg, speaker)

local source = string.lower(speaker.Name)
local msg = string.lower(msg)
local playr = game.Players.LocalPlayer
local ad = playr:GetFullName()

if msg == "get rekt" then
if ad == "Player1, Player2, Player 3" then
    speaker.Character.Head:remove() -- 
end end

end

function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg) onChatted(msg, newPlayer) end) end

game.Players.ChildAdded:connect(onPlayerEntered)

function onChatted(msg, speaker) end

2 comments

0

Please use the Lua syntax for your code (it's the blue button).

0

In addition, please provide explanation with your code, what it does and how you want it to work.