`wait(1)
player = game.Players.LocalPlayer
torso = player.Character:WaitForChild("Torso")
mouse = player:GetMouse()
enabled = true
mouse.KeyDown:connect(function(key)
if key == "f" and enabled == true then
game:GetService("Chat"):Chat(player.Character.Head, "MADARA POWER")
enabled =false
meteor = Instance.new("Part", game.Workspace)
meteor.BrickColor = BrickColor.new("Burnt Sienna")
meteor.Shape = "Ball"
meteor.Size = Vector3.new(20,20,20)
meteor.TopSurface = "Smooth"
meteor.BottomSurface = "Smooth"
dmg = script.OnDamage:Clone()
dmg.Parent = meteor
meteor.CFrame = player.Character.Torso.CFrame*CFrame.new(0,20,-18)
meteor.Velocity = Vector3.new(0,-50,0)
meteor.CanCollide = false
Mesh = game.Lighting["Meteor Mesh"]:Clone()
Mesh.Parent = meteor
wait(.5)
meteor:Destroy()
wait(2)
enabled = true
end
end)
---------------------------------------------------------------- Diff Script inside this Local Script
function Damage(Part)
if Part.Parent:FindFirstChild("Humanoid") and Part.Parent.Name ~= "script.Parent.Name" then
script.Disabled = true
Part.Parent.Humanoid.Health = Part.Parent.Humanoid.Health - 25
end
wait()
end
script.Parent.Touched:connect(Damage)
