When you are on a certain team (ex: mid grey) your package is removed.
✓ ANSWER ACCEPTED
How Do I make A Team Package Remover?
1 answer
✓ Accepted answer
You need to make a playeradded function and get their team;
game.PlayerAdded:connect(function(plr)
plr.CharacterAdded:connect(function()
if plr.TeamColor == "Mild grey" then
for i,v in pairs(plr.Character)
if v.ClassName == "CharacterMesh" then
v:Destroy()
end
end
end
end)
end)
end)
end)
Explanation here:
game.PlayerAdded:connect(function(plr)--Gets the new player
plr.CharacterAdded:connect(function()--Waits until their character has loaded
if plr.TeamColor == "Mild grey" then--If they are on that team then yeah
for i,v in pairs(plr.Character)--Loops through the character
if v.ClassName == "CharacterMesh" then--CharacterMeshes are the package meshes that are put onto the character
v:Destroy()--Get rid of them
end
end
end
end)
end)
end)
end)
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