local plr = game.Players.LocalPlayer local chatstorage = game.Workspace.ChatStorage script.Parent.MouseButton1Click:connect(function(stuff) local theirmessage = script.Parent.Parent.MSGbox.Text game.Workspace.ChatStorage.CBCURRENT.Value = plr.Name..": "..theirmessage script.Parent.Parent.MSGbox.Text = "Press '/' or click here to start typing" local status = plr:FindFirstChild("Status") if status then if status.Value == "Presentor" then game.Workspace.ChatStorage.Presentor.Value = plr.Name..": "..theirmessage end end end)
I need some help with this chat GUI. It works fine until 2 or more people are in the game. If there are multiple people in the game, each chat message doubles. Some help please?