I was wondering if DataStores can save RayValues. They probably can save any value right? If so, what I'm trying to do is have the game save a players position and store it in the RayValue. Would this be the proper way to go about it?
COMMUNITY QUESTION
Can DataStores Save RayValues?
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Just save the players torso position e.g x, y, z?
With a Vector3 Value?