I'm trying to make the brick named Ball turn into the Beachball mesh when it touches the brick this script is in but other bricks not named Ball keep turning into the Beachball mesh also. How do I make that stop?
z = script.BeachBallMesh
function onTouched(Ball)
z = z:clone()
z.Parent = Ball
end
script.Parent.Touched:connect(onTouched)

3 comments
thanks i'll try it
it works! Thanks!
yw!