So, my block of code looks like this:
local ElevatorParts = script.Parent.Parent:GetChildren()
script.Parent.ClickDetector.MouseClick:connect(function()
if script.Parent.Parent.FloorNumber.Value < 2 then
if script.Parent.Parent.InUse.Value == false then
script.Parent.Parent.InUse.Value = true
for _,v in pairs(script.Parent.Parent:GetChildren()) do
if v.ClassName == "Part" then
v.CFrame = v.CFrame * CFrame.new(v.Position.X, v.Position.Y + 1, v.Position.Z)
end
end
end
end
end)
The expected output is the elevator's parts moving up one unit on the y axis, but instead turns into a black hole.

2 comments
Because you're setting a CFrame to the current CFrame plus the CFrame of the part plus 1 of the Y Axis. To fix this, just change "* CFrame.new(v.Position.X..." with "*CFrame.new(0,1,0)"
Whoa, thanks mate!