if game:service'Players'.localPlayer.Character:FindFirstChild'Torso' then
			for i,v in pairs(workspace:WaitForChild("Training"):WaitForChild("spawns"):children()) do
				table.insert(spawns,v)
			end
			local SpawnTo = RandomFromTable(spawns)
			game:service'Players'.LocalPlayer.Character.Torso.CFrame=SpawnTo.CFrame
		else print'did not find torso!'end
		game.Players.LocalPlayer.TeamColor = BrickColor.new("Bright orange")
		script:WaitForChild("Training").Value = true
		GetClass(game.Players.LocalPlayer,script.Parent.Parent.ClassPicked.Value)
		wait(1)
		enabled = true

I don't know why it's doing this, I've tried printing the spawns but it doesn't give me any output. Can anybody help?

1 comment

1

Give more info. Tell us things like where the error is, where the script is, what the script is. Also I sense somebody being a skiddie here because there's at least one deprecated thing there.