Okay, so I am trying to make a ParticleEmitter show up when someone dies. So like when someone dies, a dollar sign appears over their head. I currently have the following script, which is inside of the script below it. I don't think the 2nd script is the problem, but you may correct me if I'm wrong. Thanks!
function onPlayerDied(dead)
local head = script.Parent.Head
local Cash = Instance.new("ParticleEmitter")
Cash.Transparency = 1
Cash.Texure = "rbxasset://textures/particles/sparkles_main.dds"
Cash.EmissionDirection = "Top"
Cash.Lifetime = math.random (5,10)
Cash.Speed = 2
Cash.Rate = 1
Cash.Position = head.Position
Cash.Name = "Money"
Cash.Parent = game.Workspace
end
script.Parent.Humanoid.Died:connect(onPlayerDied)
local h = newPlayer:FindFirstChild("Humanoid")
if h ~= nil then
local aScript = script.BloodScript:clone()
local name = newPlayer.Name
local player = script.Parent:findFirstChild(name)
aScript.Disabled = false
aScript.Parent = player
end
end
script.Parent.ChildAdded:connect(onPlayerRespawned)

1 comment
Where is the script located?