game.Players.PlayerAdded:connect(function(plr)
repeat wait() until plr.Character ~= nil
local char=plr.Character
local hum=char.Humanoid
hum.WalkSpeed=35
end)
✓ ANSWER ACCEPTED
How to make someone walkspeed stay at 35 even after they die?
1 answer
✓ Accepted answer
You can use the CharacterAdded event to make some code run every time something spawns.
This code is straight from the roblox wiki:
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
character.Humanoid.WalkSpeed = 35
end)
end)
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
I believe a more simple approach would be to create a "StarterHumanoid" in StarterPlayer and set the WalkSpeed there. (http://devforum.roblox.com/t/startercharacter-startercharacterscripts-starterhumanoid/23761)