This script is supposed to continuously update a player's Ratio value based on their kills and deaths.
However, the script doesn't work, and output gave me nothing.
Can someone please help me?
Here's the script:
local Player = game.Players.LocalPlayer
local stats = Player:WaitForChild("leaderstats")
while wait(0.1) do
if Player ~= nil then
if stats ~= nil then
stats.Ratio.Value = (stats.Kills.Value/math.max(1,stats.Deaths.Value))
end
end
end

2 comments
Hieee!! I'M REXBIT'S LIL BRUDDA... GET ME SUSPENDED PLZZZ
put a print on line 3, and if it doesn't print, then the :WaitForChild() is waiting forever