I made an R15 model of the Skeleton package using MeshParts, and I have it all rigged and ready with the R15 Animate scripts and stuff. How do I make it so that the player spawns as the R15 Skeleton model that I made?
COMMUNITY QUESTION
How do I make it so I can have a custom model as the player?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
player.Character = model
added that into a script but didn't work. (script: player.Character = R15Skeleton)