Hey, so I've made a script that designates a player some land when they touch the gate. Everything on the land saves into a model when they leave and rejoin so they can carry on building. The land model gets names "Cuvette's House" in workspace or whatever their name is.
I'm just trying to work out the best way to reset that plot of land when that player leaves the server and obviously destroy everything on the plot of land without it saving over the player's data and leaving them with nothing when they rejoin.
If you got any ideas that would be great!

1 comment
When you sah "best" do you mean simplest or lest laggy?