If I used for
for i,v in pairs(game.Players:GetPlayers()) do
if v.findFirstChild("Character") then
v.Character:Destroy()
end
end
I'm not actually using that line, but would that work? What's really happening is I have a round script that breaks a lot, so I need to add some if statements to check if the stuff is actually there, or it will break, for example if someone resets during the round, or leaves. Would if v.findFirstChild("Character") then work??

4 comments
Your second line is wrong it's supposed to be if v:FindFirstChild("Character") then.Also Character is a property so it can't be destroyed.
Other than the error Koz pointed out, that should work.
The property is a reference, the reference can be destroyed.
Oh yeah the reference is what makes the character like the body parts,Scripts,animations, clothing etc.My bad thanks 1waffle1