So I have an Touched script. I need it when a player hits a block with a certain tool, that block will change to Transparency 1. Say the tool name is "Pickaxe", how can I check that the tool named "Pickaxe" is hitting the brick. I don't want the transparency to change if the player touches the brick, for example.
This is the code I tried. Not sure if it's even remotely correct.
local name = game.StarterPack.Pickaxe
script.Parent.Touched:connect(function(hit)
if name == "Pickaxe" then
script.Parent.Transparency = 1
end
end)
