I am making a game compatible with the Xbox One and I am wondering is it possible for UserInputService to register that there is a ChatPad plugged in? If so how do I check if one is present?
COMMUNITY QUESTION
How to detect a ChatPad?
1 answer
I don't think you can "check" for a ChatPad, although I presume that the input would be the same as keyboard input, so it would still be useable.
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