I've created a wall and added it to the mouse.targetFilter, but the mouse is not ignoring the wall.
tool.Equipped:connect(function(eventMouse)
eventMouse.Move:connect(function()
eventMouse.TargetFilter = game.Workspace.Wall
if (playerMouse.Hit ~= lastHit) then
lastHit = playerMouse.Hit
lastTarget = playerMouse.Target
print(lastHit)
print(lastHit)
end
end)
end)
