script.Parent.Touched:connect(function(plr)
local a = game.GetService("ServerStorage"):FindFirstChild(game.Players.LocalPlayer.Name):GetChildren()
a:clone().Parent = game.Players:FindFirstChild(game.Players.LocalPlayer.Name).Backpack
end)
--Im trying to make it so when they touch a brick it gives them the weapons stored in the serverstorage basically
COMMUNITY QUESTION
How would I make it so it gives ALL their weapons they have bought to them when hiiting the brick?
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