The script runs perfectly but it won't weld the part to the player...
UserInputService = game:GetService("UserInputService")
local player = game.Players.LocalPlayer
local function onInputBegan(input,gameProcessed)
if input.UserInputType == Enum.UserInputType.Keyboard then
local keyPressed = input.KeyCode
print("A key is being pushed down! Key:",input.KeyCode)
print('working')
print(input.KeyCode)
if input.KeyCode == Enum.KeyCode.B then
x = script.BBall
x:Clone().Parent = workspace
local m = Instance.new('Weld', player.Character.Torso)
m.Part0 = x
m.Part1 = player.Character:WaitForChild('Torso')
m.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) *CFrame.new(0,-1.5, 0)
print('Done')
end
end
end
UserInputService.InputBegan:connect(onInputBegan)
