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✓ ANSWER ACCEPTED

help with CurrentCamera?

I've been trying to make a Local part wall that only appears if a player doesn't have the required gamepass to get through it and its gone if you have the gamepass and someone has told me to

"Store the part in CurrentCamera for each player, do an if statement for the gamepass. If a player owns the gamepass, remove the part from THEIR CurrentCamera."

I'm not exactly sure how to do this.

1 answer

✓ Accepted answer

I used to have this issue but I use this script in StarterPack, make it Local

wait(2)
local player = game.Players.LocalPlayer--Gets the player
if player:FindFirstChild("VIP") then--In a seperate script determine if they are VIP and make something in the player called vip if they are
	if game.Workspace.CurrentCamera:FindFirstChild("VIPDoor") == nil then--Make sure that there is no door currently
		local door = game.Lighting.VIPDoor:Clone()
		door.Parent = game.Workspace.CurrentCamera
	end
elseif not player:FindFirstChild("VIP") then--if there isn't it will make one.
	if not game.Workspace.CurrentCamera:FindFirstChild("NONVip") or not game.Workspace.CurrentCamera:FindFirstChild("VIPDoor") then
		local door = game.Lighting.NONVip:Clone()
		door.Parent = game.Workspace.CurrentCamera
	end 	
end

This is just an example, you will have to edit this a bit.

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