How to make a hat which you can't drop? I tried welding but I'm just not good at it. Any ideas?
COMMUNITY QUESTION
How to make hat which you can't drop?
1 answer
You could use the AncestoryChanged event on the hat to detect when the player drops it. As soon as this happens, re-parent the hat to the player who dropped it.
Assuming player is defined:
local hat = player.HAT_NAME_HERE
hat.AncestoryChanged:connect(function(child, parent)
hat.Parent = player
end)
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2 comments
Remove the handle object from the hat object and delete the hat. Then weld the handle to the character and set the handle to unanchored.
Ill try that now.