We all know that if we have a Humanoid model and its health hits "0" it breaks all the models Joints Head,Torso,Arm etc etc... But since there is not a Property in Humanoid that tells it not to break the Joints on death how can i prevent the Model from breaking when the humanoid hits Zero???

2 comments

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Are you asking how to make the player go into a ragdoll when they die?

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Basically, but i don't want it to fall apart at all i just want it too stay the way it is when the humanoid is at 0