mainbrick.Material = "Ice"
mainbrick.BrickColor = BrickColor.new("Light blue")
mainbrick.Reflectance = 0.15
mainbrick.Size = Vector3.new(mainSX, 0.6, mainSY)
mainbrick.Position = char.Torso.CFrame.lookVector * 10
I want to make the part appear infront of the character and close enough to it, and also make it so it's angled. And it doesn't do it, it doesn't respect the lookVector when u spawn it, it kinda spawns it wherever he wants, and I don't know how to make the part spawn angled when the character's torso is in diagonal angle.
It is doing an animation while trying to spawn the brick

1 comment
It doesn't lookVector anywhere, the part spawns only at 1 place.