Okay so here is what i want to happen when i press the button 'F': http://imgur.com/leeZIAU this works fine, however when i press it with my sword equiped(so when its a child of the character) this then happens: http://imgur.com/QWsLK8D Here is the code for the brick spawn:
local mouse = game.Players.LocalPlayer:GetMouse()
local player = game.Players.LocalPlayer
function Ability()
if player.Character then
local Character = player.Character
local Brick = Instance.new("Part",game.Workspace)
Brick.CanCollide = false
Brick.Anchored = true
Brick.Size = Vector3.new(1,1,1)
Brick.BrickColor = BrickColor.new("New Yeller")
Brick.Transparency = 0.5
Brick.TopSurface = Enum.SurfaceType.Smooth
Brick.CFrame = Character.Head.CFrame
for r = 1,13,1 do
wait()
--Brick.CFrame = Character.Head.CFrame
Brick.Size = Vector3.new(r,r,r)
end
Brick:Destroy()
end
end
mouse.KeyDown:connect(function(key)
key = key:lower()
if key == "f" then --Change this to any Keys but I reccomand leaving it as [F] key.
Ability()
end
end)
I was wondering why this happens, espiecially as the sword is not collidable thanks for any help ~Bubs

1 comment
i did this, and nothing seemed to happen