script.Parent.Parent.Backpack.ChildAdded:connect(function(g)
if g.Name ~= "AK47" then
g:Destroy()
elseif g.Name == "AK47" then
print("Right Tool!")
end
end)
i am trying to make a simple script that Destroys a tool that is not called AK47 but if it is called AK47 it wont delete the tool . but this script will not destroy the tool that is not called AK47. why? please help. output error: ' Something unexpectedly tried to set the parent of 2 to NULL while trying to set the parent of 2. Current parent is Backpack.'

1 comment
same error didnt work