I have a script that morphs the player into a model. How would I make the player move? It seems to be anchored to one spot and I can't even move the camera.
local MorphName = "Derac"
local MorphDirectory = game.ServerStorage
script.Parent.MorphButton.MouseButton1Down:connect(function()
local Character = game.Players.LocalPlayer.Character
if Character then
local TorsoPos = Character.Torso.CFrame.p
Character:ClearAllChildren()
local MorphClone = MorphDirectory[MorphName]:Clone()
for _,v in next,MorphClone:GetChildren() do
v.Parent = Character
end
Character:MoveTo(TorsoPos)
for x = 1,3 do
Character:MakeJoints()
end
for _,v in next,Character:GetChildren() do
if v.Anchored == true then
if v:IsA("BasePart") then
v.Anchored = false
end
end
end
wait()
MorphClone:remove()
end
end)

1 comment
Thank you very much. Sorry about that!