i am a novice scripter and so far i found 2 ways to use debounces should i use tick() or should i use wait(). which one would be suited for an rpg and which one would you use. this sint a request, i just want your opinion and to know which one is best for me

2 comments

1

it would be better if u use wait() because it can delay when debounce is activated (true), other than using tick() which returns the number of seconds since the Unix epoch, that's January 1st, 1970. Using tick() in my opinion would be complex than just use wait() to delay something.

0

ok i decided to use tick could you try out the game and see if you think the animation is going too fast?https://www.roblox.com/games/400519904/Bleach-Gillian-Festival