i am really lost on this and some guidance would be appreciated. this isn t a request
By using TouchEnded
.
Let's say you want to print "(Player Name) touching (part name)" while a player is touching a part, and when they stop touching it, print "(Player Name) stopped touching (Part Name)".
First of all, let's start with defining the variables;
local part=workspace.Part --this is the part that will be touched (sounds weird), really the only variable we need.Now, we need to check when the part is being touched, and if it's a player;
local part=workspace.Part part.Touched:connect(function(touched) --anonymous function, touched is what is touching the part if touched.Parent:FindFirstChild("Humanoid") then --if humanoid is found in touched parent, then it's a player end end)So, we have that part done. So far, the script will check if something touched it, and whether it was a player or not. Now for the printing part;
local part=workspace.Part part.Touched:connect(function(touched) --anonymous function, touched is what is touching the part if touched.Parent:FindFirstChild("Humanoid") then player=touched.Parent --this is the players character print(player.Name..' touched '..part.Name) --This will print, in my case 'SimplyRekt touched Part' end end)
So that part of the script is done. Let's go to the touch ended part.
TouchEnded works basically the same exact way. TouchEnded fires when something stops touching, rather than starts. Here's the rest of the script that you'd add to the first one;
part.TouchEnded:connect(function(touched) if touched.Parent:FindFirstChild("Humanoid") then player=touched.Parent print(player.Name..' stoped touching '..part.Name) end end)