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How to make lighting filters local?

I've seen and read a few things on how to make lighting local, but I'm curious on how to make a lighting filter local. ColorCorrection, Blur, Bloom, all the new lighting filters. I can't seem to find a way to do this, and it seems like something that would be extremely helpful for future games made by anyone. Local color correction based on health status or bloom based on where you are could be some pretty cool effects for newer games.

1 answer

✓ Accepted answer

Perhaps you can try putting the lighting effect in the CurrentCamera?

1 comment

0

I'll try that.

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