Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
COMMUNITY QUESTION

How do I make a dialog activate on itself?

I've made a shopping character, and he's supposed to walk infront of you, and start talking by himself using dialog. I've found nothing on the ROBLOX wiki, any idea of how to do it?

1 answer

Set the InUse property of the Dialog to true, like this:

game.Workspace.TestChar.Head.Dialog.InUse = true

1 comment

0

I've already tried that, it doesn't work.

This discussion is preserved as it was. New answers, comments, and votes are closed.